#include "stdafx.h"
#include "game.h"

namespace rpg {

	void Game::execute(void) {
		Game game;
		game.run();
	}

	Game::Game(void) {
	}

	Game::~Game(void) {
	}

	void Game::run(void) {
		mGameEngine.initializeGraphics();
		mGameEngine.initializeInput();
		mGameEngine.runGameLoop();
	}

}